The Archers' stats got changed, Rohde should be the best BRGN and Elric gains more ATT as SNIP than as a BRGN, but if you want some survivability for him, BRGN is still an option. May had the greatest increase, this helps to make her less fragile. They are Horsepeople - they should not be less vital than a Human or even elf, at least not much IMO. All Centaurs gain a bit more HP (Rick should not be affected by this). He gains a gppd amount of MP (most of it after promo) and learns Detox, Freeze, slow and Apollo. Many people thought her to be overpowered and she shouldn't be OHKO'd even with the change. ![]() I didn't want that any char had to be powerleved to see the last levels of this great spell. He learns the spell not as fast as Karna and Frajya but the spell progression for Aura was improved for everybody who learns it. His stats were slightly reduced though, and he doesn't get much MP. this should reduce the need of another healer in the force to make the choice at creed's a bit harder. Chester now learns the Aura spell after promotion. Also changed his unpromoted class to ROC (as in the legendary Roc ) Even though they arent really attached to each other in real world's legends, I thought that would fit very well in. But until I finished the game once, I won't know. He is still very good, most likely in the top 5, I didn't want to overdo it. Its about 5-10 points bonus to HP, ATT and DEF. Slightly increased Bowie's overall stats, he should be the HERO he presents. Since most IPS-tools are pretty easy to use, you should be able to apply the patch without any problems by double clicking the patch and selecting the unmodified rom.īest Played in Ouch difficulty, but Super should be possible as well. I don't think it will work as long as it's compressed. It -could- work if you use another SF2 Rom, but I never tried, so i can't tell. To ensure nothing goes wrong, you should have an unmodified Rom with the same name as the one the creator used for his hack. Google/Yahoo for them, it's pretty easy to find them. You'll need an IPS-patching tool like ipsXP or winIPS. I'm just too lazy to look up all the exact changes I made, so i will just post what I remember just now but I shouldn't be missing the important parts. I got a lot of the ideas for the hack by reading the posts here, and I hope nobody feels like I "stole" their thougts. I want to thank Bryan Murphree for his great SF2 Editing program, but you people on this forum as well. I'll also try to make the "common" battles slightly harder, but more in the Notes below. The hack is supped to rebalance the Members of the force, as well as making the Boss battles more epic. ![]() Sorry for any strange language, since english isn't my native tongue there may be some mistakes here and there, but well - nobody's perfect. Hello guys, even though this is my first time posting on this forums, I already want to announce the SFII Hack I'm currently working on.
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